Project Spellstruck: A Guide to Magic
When we began developing Project Spellstruck, we knew right away we wanted this to be a character-centric story that focused on the big emotions of young adulthood: falling in love, getting into trouble, making friends and enemies alike, and above all, discovering who you really are. As we brainstormed the magic system specifically, we wanted it to reflect those central themes, so we asked ourselves: what if magic is fueled by emotion?
Big Feelings, Bigger Danger
In this world, arcanes are the small percentage of the population gifted with the ability to turn their feelings into an act of change in reality, yet cursed with the ever-present risk of that power spiraling out of control.
The greatest danger to arcanes is burnup, when they’re overcome with intense feelings but are unable to properly channel them into magic. When this happens, the arcane is consumed in spellfire and erupts, killing not only themselves but everything around them. Not much is known about this process, except that it should be avoided at all costs.
Magical Affinities
There are six primary categories of magic, each associated with a different emotion. Arcanes are taught the basics of all six, but are only able to achieve advanced magic in one main type. Only the most powerful arcanes have ever been able to cast spells that combine different affinities, but this magic has been lost to time.